a)

b)

E_1 = (10.976314423076921, 0.973673076923076)
F = (18.19373173076923, 1.1455163461538453)
S_1 = (2.6216055301103873, -3.7125496720221953)
T = (5.015643991648849, -3.7937035181760415)
a_2 = Segment(S_1, T)
P_1 = (-3.3766236494309987, 4.6645657052749225)
S = (1.6247576654169427, 6.81985710062376)
a = Segment(P_1, S)
A'_1 = Rotate(P_1, 65.0*°, S)
α_1 = Angle(P_1, S, A'_1)
b = Ray(S, A'_1)
R = Point(b)
B'_1 = Rotate(S, 95.0*°, R)
β = Angle(S, R, B'_1)
c = Ray(R, B'_1)
B'_2 = Rotate(S, 260.0*°, P_1)
γ = Angle(B'_2, P_1, S)
d = Ray(P_1, B'_2)
Q_1 = Intersect(c, d)
đa giác1, a_1, d_1, c_1, b_1 = Polygon(P_1, Q_1, R, S)
δ = Angle(R, Q_1, P_1)
Q = (6.709034803162918, 2.039531313503904)
P = (19.502623470425895, 1.9290035496398605)
e = Segment(Q, P)
A'_2 = Rotate(Q, 324.0*°, P)
X = Angle(A'_2, P, Q)
f = Ray(P, A'_2)
B' = Rotate(P, 72.0*°, Q)
α = Angle(P, Q, B')
g = Ray(Q, B')
M = Point(g)
A' = Rotate(Q, 108.0*°, M)
η = Angle(Q, M, A')
h = Ray(M, A')
N = Intersect(f, h)
đa giác2, c_2, d_2, b_2, a_3 = Polygon(M, N, P, Q)
ε = Angle(M, N, P)