B = (3.094776924808713, 4.476668506706051)
A = (2.334898548243418, -1.5415682356910845)
a = Line(B, A)
b = OrthogonalLine(B, a)
C = Point(b)
A'_1 = Rotate(B, 285.0*°, A)
α = Angle(A'_1, A, B)
c = Line(A, A'_1)
A' = Rotate(B, 119.99999999999999*°, C)
β = Angle(B, C, A')
d = Ray(C, A')
D = Intersect(c, d)
e = Ray(D, A)
f = Ray(A, B)
g = Ray(B, C)
γ = Angle(A, B, C)
đa giác1, b_1, a_1, d_1, c_1 = Polygon(B, A, D, C)
E = Point(g)
δ = Angle(D, C, E)
F = Point(e)
ε = Angle(B, A, F)
G = Point(d)
H = Point(f)
ζ = Angle(E, B, H)
h = Circle(D, A)
I = Intersect(h, d, 1.0)
η = Angle(A, D, I)